Directly.me Understanding the fundamentals of Human-Computer Interaction Design
Introduction

Web development (the process of building sites), which includes content writing, design, programming, maintenance of databases and servers.
 
Who should take this course?
 
This course is beneficial for students – who want to know the interaction between human and computer and does not have a sound knowledge of the entire designing process to develop web application and for amateur designers – who are interested in polishing their designing skills in order to take full advantage of it. This is a tutorial based guide for beginners, whose main task is to turn from a novice designer to the advanced level. 
 
What are the benefits of the course?
 
This guide will help you to:

- Develop mobile application with the help of lectures and projects.
 
Table of contents:
 
- Introduction
- Discovery (Participant observation, interviews, other strategies)
- User-centred design (Design for People, Design as Simulated Annealing, Goals and Objective Functions, Prototyping as Communication)
- Prototyping (Functional Fixation and Parallel Prototyping, Conformity v. Novelty, Brainstorming, Wizard of Oz)
- Heuristic Evaluation (Some Heuristics, How and why)
- Direct manipulation (The Gulf of Execution and The Gulf of Evaluation, Map Interface Controls, Command Line versus GUI)
- Representation matters (Good Representation, Representational Shifts, Attention, Stress, and Risk)
- Visual design (Matching Semantics and Visual Layout)
- Information design (Interlaced Browsing and Navigation, Design for Glance ability, colour, Rating Scales and Graphs)
- Evaluating design (Evaluation Strategies, Designing User Studies, Participants and Tasks, Chi-Square Test and Probability)
- Conducting user study (Goals, Tasks, and Details - Capturing Results and Recruiting - Setting Up, Debriefing and Summarizing Results - Introducing Controlled Web Experiments)
- Collaboration on the web (Designing Software for Collaboration, Wisdom of the Crowds, Challenges)
 
Author Bio:

This efficient, effective and convenient guide has been designed and prepared by renowned professors and lecturers of different universities and colleges across the United States of America.

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Understanding the fundamentals of Human-Computer Interaction Design
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Introduction

Web development (the process of building sites), which includes content writing, design, programming, maintenance of databases and servers.
 
Who should take this course?
 
This course is beneficial for students – who want to know the interaction between human and computer and does not have a sound knowledge of the entire designing process to develop web application and for amateur designers – who are interested in polishing their designing skills in order to take full advantage of it. This is a tutorial based guide for beginners, whose main task is to turn from a novice designer to the advanced level. 
 
What are the benefits of the course?
 
This guide will help you to:

- Develop mobile application with the help of lectures and projects.
 
Table of contents:
 
- Introduction
- Discovery (Participant observation, interviews, other strategies)
- User-centred design (Design for People, Design as Simulated Annealing, Goals and Objective Functions, Prototyping as Communication)
- Prototyping (Functional Fixation and Parallel Prototyping, Conformity v. Novelty, Brainstorming, Wizard of Oz)
- Heuristic Evaluation (Some Heuristics, How and why)
- Direct manipulation (The Gulf of Execution and The Gulf of Evaluation, Map Interface Controls, Command Line versus GUI)
- Representation matters (Good Representation, Representational Shifts, Attention, Stress, and Risk)
- Visual design (Matching Semantics and Visual Layout)
- Information design (Interlaced Browsing and Navigation, Design for Glance ability, colour, Rating Scales and Graphs)
- Evaluating design (Evaluation Strategies, Designing User Studies, Participants and Tasks, Chi-Square Test and Probability)
- Conducting user study (Goals, Tasks, and Details - Capturing Results and Recruiting - Setting Up, Debriefing and Summarizing Results - Introducing Controlled Web Experiments)
- Collaboration on the web (Designing Software for Collaboration, Wisdom of the Crowds, Challenges)
 
Author Bio:

This efficient, effective and convenient guide has been designed and prepared by renowned professors and lecturers of different universities and colleges across the United States of America.

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